Author Topic: Rev's concept art to sculpt  (Read 11510 times)

Offline Flags

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Re: Rev's concept art to sculpt
« Reply #15 on: March 14, 2011, 10:06:54 AM GMT GMT »
Very cool, I like the first sketch particularly.

Offline Revliss

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Re: Rev's concept art to sculpt
« Reply #16 on: July 11, 2011, 05:42:09 PM BST GMT »

heavy armor  for emm half elf i have't  flash out  every thing yet its some  type  of scale armor
« Last Edit: July 11, 2011, 05:45:32 PM BST GMT by Revliss »

Offline Vermis

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Re: Rev's concept art to sculpt
« Reply #17 on: July 11, 2011, 11:19:05 PM BST GMT »
Nice. :)

Offline Revliss

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Re: Rev's concept art to sculpt
« Reply #18 on: September 07, 2011, 06:26:02 PM BST GMT »

Offline Badsmile

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Re: Rev's concept art to sculpt
« Reply #19 on: September 07, 2011, 07:18:05 PM BST GMT »
last one is really great, what happened to the chick in the first post ? started her ? I really like the concept a lot.
skype me ! contactname: badmandalore

Offline Revliss

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Re: Rev's concept art to sculpt
« Reply #20 on: September 10, 2011, 06:32:37 PM BST GMT »

Offline Palocles

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Re: Rev's concept art to sculpt
« Reply #21 on: September 12, 2011, 02:13:31 AM BST GMT »
That looks really good.  Have you actually started sculpting any of these yet though?

Offline dracon magis

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Re: Rev's concept art to sculpt
« Reply #22 on: September 15, 2011, 02:22:16 AM BST GMT »
hes just a big tease :mrgreen:

Offline Revliss

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Re: Rev's concept art to sculpt
« Reply #23 on: September 15, 2011, 08:24:21 AM BST GMT »
ok guys  do know  there  a  witch to finish :P oh  and  how  do any one make  a  robot ? sculpt or  crave ?

Offline lone dirty dog

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Re: Rev's concept art to sculpt
« Reply #24 on: September 15, 2011, 10:10:01 AM BST GMT »



This is amazing I want one of these when this goes into production  0_0 :)

Offline Palocles

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Re: Rev's concept art to sculpt
« Reply #25 on: September 16, 2011, 03:41:57 AM BST GMT »
You mean "sculpt or carve"?

It would depend on what sort of medium you are using.  It would take a lot of putty but that's still a viable way to do something large.  You could always use another material for the core, which can still be molded and is cheaper.

Depending on how/if you are molding the mini then a good option is making the bigger parts of something like plastic architectural 'extrusions' then working over that with putty of some kind.  You would have to do an RTV mold or casting in resin first then do a proper mold of that so you don't warp any plastic bits in a normal hotter mold.

Carving wax would work too, to do a lost whatever casting.

Finish the witch though, we want to see her finished too.  But having multiple WIPs doesn't hurt.  :)

Offline Revliss

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Re: Rev's concept art to sculpt
« Reply #26 on: September 16, 2011, 04:40:43 AM BST GMT »
well i  read up a  few books  on how  the japanese make they big  anime  figure and  most  of  them use  this  putty call mori mori ..not  so cheap .. its pritty  much just  very fine grind card body putty ( bondo )they  set  up a  big  chuck and the  start  carving  ... they  do that  with robots too  just  that  there  more  molding  and  casting 

Offline Palocles

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Re: Rev's concept art to sculpt
« Reply #27 on: September 16, 2011, 07:22:03 PM BST GMT »
Shame it's expensive but i guess you're paying for quality and the quality will show in the results.

Offline Andrew May

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Re: Rev's concept art to sculpt
« Reply #28 on: September 16, 2011, 11:25:49 PM BST GMT »

Offline Palocles

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Re: Rev's concept art to sculpt
« Reply #29 on: September 18, 2011, 02:18:28 AM BST GMT »
Interesting find.  For reference, the smallest block they list there (30cm x 30 cm x 10cm) weighs ~850grams.

That surface doesn't look very reasuring though, with al those surface bubble holes.  If it has no bubbles inside it could work very well.

Anyone know how hot a normal mold gets?  This stuff is fine to 100C.